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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glLoadIdentity.html below:

PyOpenGL 3.1.0 GL Man Pages

replace the current matrix with the identity matrix Signature glLoadIdentity

(

( void )

)-> void

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glLoadIdentity

Visvis core/axes.py

Lines:

803, 806, 895, 898, 922, 925, 938, 941, 960, 963, 1020, 1024 {GPL3} OpenGL-Programmable 03-array.py

Lines:

60, 131, 142 {GPL3} OpenGL-Programmable 08-pbo.py

Lines:

155, 257, 268 {GPL3} OpenGL-Programmable 05-shader.py

Lines:

127, 216, 227 {GPL3} OpenGL-Programmable 07-attrib.py

Lines:

144, 235, 246 {GPL3} OpenGL-Programmable 04-vbo.py

Lines:

61, 150, 161

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