The name of a texture object a subregion of which to invalidate.
levelThe level of detail of the texture object within which the region resides.
xoffsetThe X offset of the region to be invalidated.
yoffsetThe Y offset of the region to be invalidated.
zoffsetThe Z offset of the region to be invalidated.
widthThe width of the region to be invalidated.
heightThe height of the region to be invalidated.
depthThe depth of the region to be invalidated.
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4