(
GLuint ( program ) , GLint ( location ) , GLdouble *( params ))-> void
glGetUniformdv(
program , location , params)
glGetUniformfv(
GLuint ( program ) , GLint ( location ) , GLfloat *( params ))-> void
glGetUniformfv(
program , location , params)
glGetUniformiv(
GLuint ( program ) , GLint ( location ) , GLint *( params ))-> void
glGetUniformiv(
program , location , params)
glGetUniformuiv(
GLuint ( program ) , GLint ( location ) , GLuint *( params ))-> void
glGetUniformuiv(
program , location , params)
Parameters Variables Description programSpecifies the program object to be queried.
locationSpecifies the location of the uniform variable to be queried.
paramsReturns the value of the specified uniform variable.
Sample Code ReferencesThe following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glGetUniformfv
OpenGLContext tests/shader_7.pyLines:
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