(
GLenum ( target ) , GLenum ( pname ) , GLint * ( params ))-> void
glGetTexParameterIuiv(
GLenum ( target ) , GLenum ( pname ) , GLuint * ( params ))-> void
glGetTexParameterfv(
GLenum ( target ) , GLenum ( pname ) , GLfloat * ( params ))-> void
glGetTexParameteriv(
GLenum ( target ) , GLenum ( pname ) , GLint * ( params ))-> void
Parameters Variables Description targetSpecifies the symbolic name of the target texture. GL_TEXTURE_1D , GL_TEXTURE_2D , GL_TEXTURE_1D_ARRAY , GL_TEXTURE_2D_ARRAY , GL_TEXTURE_3D , GL_TEXTURE_RECTANGLE , GL_TEXTURE_CUBE_MAP , and GL_TEXTURE_CUBE_MAP_ARRAY are accepted.
pnameSpecifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE , GL_TEXTURE_BASE_LEVEL , GL_TEXTURE_BORDER_COLOR , GL_TEXTURE_COMPARE_MODE , GL_TEXTURE_COMPARE_FUNC , GL_TEXTURE_IMMUTABLE_FORMAT , GL_TEXTURE_IMMUTABLE_LEVELS , GL_TEXTURE_LOD_BIAS , GL_TEXTURE_MAG_FILTER , GL_TEXTURE_MAX_LEVEL , GL_TEXTURE_MAX_LOD , GL_TEXTURE_MIN_FILTER , GL_TEXTURE_MIN_LOD , GL_TEXTURE_SWIZZLE_R , GL_TEXTURE_SWIZZLE_G , GL_TEXTURE_SWIZZLE_B , GL_TEXTURE_SWIZZLE_A , GL_TEXTURE_SWIZZLE_RGBA , GL_TEXTURE_VIEW_MIN_LAYER , GL_TEXTURE_VIEW_MIN_LEVEL , GL_TEXTURE_VIEW_NUM_LAYERS , GL_TEXTURE_VIEW_NUM_LEVELS , GL_TEXTURE_WRAP_S , GL_TEXTURE_WRAP_T , and GL_TEXTURE_WRAP_R are accepted.
paramsReturns the texture parameters.
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