(
)->
glGetSamplerParameterIiv(
GLuint ( sampler ) , GLenum ( pname ) , GLint * ( params ))-> void
glGetSamplerParameterIuiv(
GLuint ( sampler ) , GLenum ( pname ) , GLuint * ( params ))-> void
glGetSamplerParameterfv(
GLuint ( sampler ) , GLenum ( pname ) , GLfloat * ( params ))-> void
glGetSamplerParameteriv(
GLuint ( sampler ) , GLenum ( pname ) , GLint * ( params ))-> void
Parameters Variables Description samplerSpecifies name of the sampler object from which to retrieve parameters.
pnameSpecifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER , GL_TEXTURE_MIN_FILTER , GL_TEXTURE_MIN_LOD , GL_TEXTURE_MAX_LOD , GL_TEXTURE_LOD_BIAS , GL_TEXTURE_WRAP_S , GL_TEXTURE_WRAP_T , GL_TEXTURE_WRAP_R , GL_TEXTURE_BORDER_COLOR , GL_TEXTURE_COMPARE_MODE , and GL_TEXTURE_COMPARE_FUNC are accepted.
paramsReturns the sampler parameters.
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