A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glGetQueryObject.html below:

PyOpenGL 3.1.0 GL Man Pages

return parameters of a query object Signature glGetQueryObjecti64v

(

GLuint ( id ) , GLenum ( pname ) , GLint64 * ( params )

)-> void

glGetQueryObjectiv

(

GLuint ( id ) , GLenum ( pname ) , GLint * ( params )

)-> void

glGetQueryObjectui64v

(

GLuint ( id ) , GLenum ( pname ) , GLuint64 * ( params )

)-> void

glGetQueryObjectuiv

(

GLuint ( id ) , GLenum ( pname ) , GLuint * ( params )

)-> void

Parameters Variables Description id

Specifies the name of a query object.

pname

Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE .

params

If a buffer is bound to the

GL_QUERY_RESULT_BUFFER

target, then

params

is treated as an offset to a location within that buffer's data store to receive the result of the query. If no buffer is bound to

GL_QUERY_RESULT_BUFFER

, then

params

is treated as an address in client memory of a variable to receive the resulting data.

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glGetQueryObjectiv

glGetQueryObjectuiv


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4