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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glGetPixelMap.html below:

PyOpenGL 3.1.0 GL Man Pages

return the specified pixel map Signature glGetPixelMapfv

(

GLenum ( map ) , GLfloat * ( data )

)-> void

glGetPixelMapuiv

(

GLenum ( map ) , GLuint * ( data )

)-> void

glGetPixelMapusv

(

GLenum ( map ) , GLushort * ( data )

)-> void

Parameters Variables Description map

Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I , GL_PIXEL_MAP_S_TO_S , GL_PIXEL_MAP_I_TO_R , GL_PIXEL_MAP_I_TO_G , GL_PIXEL_MAP_I_TO_B , GL_PIXEL_MAP_I_TO_A , GL_PIXEL_MAP_R_TO_R , GL_PIXEL_MAP_G_TO_G , GL_PIXEL_MAP_B_TO_B , and GL_PIXEL_MAP_A_TO_A .

data

Returns the pixel map contents.

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.


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