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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glGetFragDataLocation.html below:

PyOpenGL 3.1.0 GL Man Pages

query the bindings of color numbers to user-defined varying out variables Signature glGetFragDataLocation

(

GLuint ( program ) , const char * ( name )

)-> GLint

glGetFragDataLocation

(

program , name

)

-> <class 'ctypes.c_int'> Parameters Variables Description program

The name of the program containing varying out variable whose binding to query

name

The name of the user-defined varying out variable whose binding to query


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