Specifies the name of the program containing the subroutine.
shadertypeSpecifies the shader stage from which to query for the subroutine parameter.
shadertypemust be one of
GL_VERTEX_SHADER,
GL_TESS_CONTROL_SHADER,
GL_TESS_EVALUATION_SHADER,
GL_GEOMETRY_SHADERor
GL_FRAGMENT_SHADER.
indexSpecifies the index of the shader subroutine uniform.
bufsizeSpecifies the size of the buffer whose address is given in
name.
lengthSpecifies the address of a variable into which is written the number of characters copied into
name.
nameSpecifies the address of a buffer that will receive the name of the specified shader subroutine uniform.
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