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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glFrustum.html below:

PyOpenGL 3.1.0 GL Man Pages

multiply the current matrix by a perspective matrix Signature Parameters Variables Description left, right

Specify the coordinates for the left and right vertical clipping planes.

bottom, top

Specify the coordinates for the bottom and top horizontal clipping planes.

nearVal, farVal

Specify the distances to the near and far depth clipping planes. Both distances must be positive.

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glFrustum

{GPL3} OpenGL-Programmable 08-pbo.py

Lines:

261 {GPL3} OpenGL-Programmable 04-vbo.py

Lines:

154

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