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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glDrawTransformFeedback.html below:

PyOpenGL 3.1.0 GL Man Pages

render primitives using a count derived from a transform feedback object Signature glDrawTransformFeedback

(

GLenum ( mode ) , GLuint ( id )

)-> void

glDrawTransformFeedback

(

mode , id

)

Parameters Variables Description mode

Specifies what kind of primitives to render. Symbolic constants GL_POINTS , GL_LINE_STRIP , GL_LINE_LOOP , GL_LINES , GL_LINE_STRIP_ADJACENCY , GL_LINES_ADJACENCY , GL_TRIANGLE_STRIP , GL_TRIANGLE_FAN , GL_TRIANGLES , GL_TRIANGLE_STRIP_ADJACENCY , GL_TRIANGLES_ADJACENCY , and GL_PATCHES are accepted.

id

Specifies the name of a transform feedback object from which to retrieve a primitive count.


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