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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glCopyTexImage1D.html below:

PyOpenGL 3.1.0 GL Man Pages

copy pixels into a 1D texture image Signature Parameters Variables Description target

Specifies the target texture. Must be GL_TEXTURE_1D .

level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the n th mipmap reduction image.

internalformat

Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED , GL_COMPRESSED_RG , GL_COMPRESSED_RGB , GL_COMPRESSED_RGBA . GL_COMPRESSED_SRGB , GL_COMPRESSED_SRGB_ALPHA . GL_DEPTH_COMPONENT , GL_DEPTH_COMPONENT16 , GL_DEPTH_COMPONENT24 , GL_DEPTH_COMPONENT32 , GL_STENCIL_INDEX8 , GL_RED , GL_RG , GL_RGB , GL_R3_G3_B2 , GL_RGB4 , GL_RGB5 , GL_RGB8 , GL_RGB10 , GL_RGB12 , GL_RGB16 , GL_RGBA , GL_RGBA2 , GL_RGBA4 , GL_RGB5_A1 , GL_RGBA8 , GL_RGB10_A2 , GL_RGBA12 , GL_RGBA16 , GL_SRGB , GL_SRGB8 , GL_SRGB_ALPHA , or GL_SRGB8_ALPHA8 .

x, y

Specify the window coordinates of the left corner of the row of pixels to be copied.

width

Specifies the width of the texture image. The height of the texture image is 1.

border

Must be 0.


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