Specifies the target texture. Must be GL_TEXTURE_1D .
levelSpecifies the level-of-detail number. Level 0 is the base image level. Level n is the n th mipmap reduction image.
xoffsetSpecifies a texel offset in the x direction within the texture array.
widthSpecifies the width of the texture subimage.
formatSpecifies the format of the compressed image data stored at address
data.
imageSizeSpecifies the number of unsigned bytes of image data starting at the address specified by
data.
dataSpecifies a pointer to the compressed image data in memory.
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