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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glClientWaitSync.html below:

PyOpenGL 3.1.0 GL Man Pages

block and wait for a sync object to become signaled Signature glClientWaitSync

(

GLsync ( sync ) , GLbitfield ( flags ) , GLuint64 ( timeout )

)-> GLenum

Parameters Variables Description sync

The sync object whose status to wait on.

flags

A bitfield controlling the command flushing behavior.

flags

may be

GL_SYNC_FLUSH_COMMANDS_BIT

.

timeout

The timeout, specified in nanoseconds, for which the implementation should wait for

sync

to become signaled.

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.


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