(
GLuint ( texture ) , GLint ( level ) , GLint ( xoffset ) , GLint ( yoffset ) , GLint ( zoffset ) , GLsizei ( width ) , GLsizei ( height ) , GLsizei ( depth ) , GLenum ( format ) , GLenum ( type ) , const void * ( data ))-> void
glClearTexSubImage(
texture , level , xoffset , yoffset , zoffset , width , height , depth , format , type , data)
Parameters Variables Description textureThe name of an existing texture object containing the image to be cleared.
levelThe level of
texturecontaining the region to be cleared.
xoffsetThe coordinate of the left edge of the region to be cleared.
yoffsetThe coordinate of the lower edge of the region to be cleared.
zoffsetThe coordinate of the front of the region to be cleared.
widthThe width of the region to be cleared.
heightThe height of the region to be cleared.
depthThe depth of the region to be cleared.
formatThe format of the data whose address in memory is given by
data.
typeThe type of the data whose address in memory is given by
data.
dataThe address in memory of the data to be used to clear the specified region.
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