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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glClearTexSubImage.html below:

PyOpenGL 3.1.0 GL Man Pages

fills all or part of a texture image with a constant value Signature glClearTexSubImage

(

GLuint ( texture ) , GLint ( level ) , GLint ( xoffset ) , GLint ( yoffset ) , GLint ( zoffset ) , GLsizei ( width ) , GLsizei ( height ) , GLsizei ( depth ) , GLenum ( format ) , GLenum ( type ) , const void * ( data )

)-> void

glClearTexSubImage

(

texture , level , xoffset , yoffset , zoffset , width , height , depth , format , type , data

)

Parameters Variables Description texture

The name of an existing texture object containing the image to be cleared.

level

The level of

texture

containing the region to be cleared.

xoffset

The coordinate of the left edge of the region to be cleared.

yoffset

The coordinate of the lower edge of the region to be cleared.

zoffset

The coordinate of the front of the region to be cleared.

width

The width of the region to be cleared.

height

The height of the region to be cleared.

depth

The depth of the region to be cleared.

format

The format of the data whose address in memory is given by

data

.

type

The type of the data whose address in memory is given by

data

.

data

The address in memory of the data to be used to clear the specified region.


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