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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glBindBufferRange.html below:

PyOpenGL 3.1.0 GL Man Pages

bind a range within a buffer object to an indexed buffer target Signature Parameters Variables Description target

Specify the target of the bind operation.

target

must be one of

GL_ATOMIC_COUNTER_BUFFER

,

GL_TRANSFORM_FEEDBACK_BUFFER

,

GL_UNIFORM_BUFFER

, or

GL_SHADER_STORAGE_BUFFER

.

index

Specify the index of the binding point within the array specified by

target

.

buffer

The name of a buffer object to bind to the specified binding point.

offset

The starting offset in basic machine units into the buffer object

buffer

.

size

The amount of data in machine units that can be read from the buffet object while used as an indexed target.


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