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Showing content from http://pyopengl.sourceforge.net/documentation/manual-3.0/glBegin.html below:

PyOpenGL 3.1.0 GL Man Pages

delimit the vertices of a primitive or a group of like primitives Signature glBegin

(

GLenum ( mode )

)-> void

glBegin

(

mode

)

Begin GL geometry-definition mode, disable automatic error checking
glEnd

(

)

Finish GL geometry-definition mode, re-enable automatic error checking
Parameters Variables Description mode

Specifies the primitive or primitives that will be created from vertices presented between

glBegin

and the subsequent

glEnd

. Ten symbolic constants are accepted:

GL_POINTS

,

GL_LINES

,

GL_LINE_STRIP

,

GL_LINE_LOOP

,

GL_TRIANGLES

,

GL_TRIANGLE_STRIP

,

GL_TRIANGLE_FAN

,

GL_QUADS

,

GL_QUAD_STRIP

, and

GL_POLYGON

.

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glBegin

Glinter Widget.py

Lines:

211, 225, 249, 395, 408, 422, 850 pyBzEdit pyBzEdit.py

Lines:

445, 462, 531, 608, 614, 632, 674, 699

glEnd

Glinter Widget.py

Lines:

216, 239, 259, 400, 413, 431, 855 pyBzEdit pyBzEdit.py

Lines:

460, 468, 597, 612, 618, 639, 696, 710

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