This document collects OpenGLContext-specific documentation. The main PyOpenGL documentation collection includes links to both PyOpenGL and OpenGL documentation which will be of use to the OpenGLContext programmer as well.
OpenGLContext-Specific DocumentationThere is little OpenGLContext-specific documentation at the moment. The most useful items are probably the rendering process description, and the pydoc-generated reference. The NeHe tutorial translations should be useful for beginning OpenGL programmers.
The râison d'Ätre (apologies for my rusty French) for OpenGLContext is to provide a platform for testing and sample code, so you'll find a lot of it lurking about in the project. In particular, in the source-code release, you can find sample code for:
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