Hi, I dipped my toe into wxPython ... on my Linux box at work, to start with. The wxGLCanvas demo works fine there. That's probably not news, but I decided to begin on the box I'm more familiar with. Next I'll try my luck with wxGLCanvas on my PowerBook. Pat On Tuesday, October 14, 2003, at 01:04 PM, bweiland at chisystems.com wrote: > > Responding to two messages (from Andrew and Bob): > > Andrew Straw wrote: > > > Recently, the maintainer of PyOpenGL has indicated that he's > dropping > > Togl support (for Windows?) in the next release due to high > maintenance > > requirements and limited usage. Not to discourage you from > working on > > Togl, but I therefore think Tk may not be your best long-term > > cross-platform solution for OpenGL + GUI unless someone is willing > to > > take over python/togl maintenance in general (and on the Mac in > specific). > > > > I'm surprised you haven't had good luck with wx. Did you spend > long > > trying to get it to work? How does the wxGLCanvas demo work for > you? > > I'm going to do a bit more investigation; currently the wxGLCanvas > demo doesn't work at all - it may be an installation problem. And no, > I > didn't spend much time on wx; it seemed strange that a wx-based demo > (from > OpenGLContext, IIRC) worked poorly (but ran), when a GLUT-based > version of > the same just flew on my 550Mhz, Radeon, OS X 10.2 Powerbook. > > Bob Ippolito, thanks for posting the Makefile and other info. It > doesn't sound promising if Togl is being dropped elsewhere, though. > > Bill Weiland > > > > _______________________________________________ > Pythonmac-SIG maillist - Pythonmac-SIG at python.org > http://mail.python.org/mailman/listinfo/pythonmac-sig >
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4