Responding to two messages (from Andrew and Bob): Andrew Straw wrote: > Recently, the maintainer of PyOpenGL has indicated that he's dropping > Togl support (for Windows?) in the next release due to high maintenance > requirements and limited usage. Not to discourage you from working on > Togl, but I therefore think Tk may not be your best long-term > cross-platform solution for OpenGL + GUI unless someone is willing to > take over python/togl maintenance in general (and on the Mac in specific). > > I'm surprised you haven't had good luck with wx. Did you spend long > trying to get it to work? How does the wxGLCanvas demo work for you? I'm going to do a bit more investigation; currently the wxGLCanvas demo doesn't work at all - it may be an installation problem. And no, I didn't spend much time on wx; it seemed strange that a wx-based demo (from OpenGLContext, IIRC) worked poorly (but ran), when a GLUT-based version of the same just flew on my 550Mhz, Radeon, OS X 10.2 Powerbook. Bob Ippolito, thanks for posting the Makefile and other info. It doesn't sound promising if Togl is being dropped elsewhere, though. Bill Weiland
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