On Monday, Oct 13, 2003, at 19:24 America/New_York, Andrew Straw wrote: > Bob Ippolito wrote: > >> >> On Monday, Oct 13, 2003, at 11:22 America/New_York, >> bweiland at chisystems.com wrote: >> >>> According to Bob Ippolito: >>> >>>> Unfortunately, you're out of luck. Togl has not been ported to OS X >>>> yet, at least not for AquaTk. I just took a look at Togl and it >>>> seems >>>> nontrivial to compile for OS X (at least a few hours). Your best >>>> bet >>>> is to get rid of your dependency on Tk altogether and switch to >>>> something like wxPython, pygame, GLUT, PyObjC + Cocoa, etc. for your >>>> GUI. >>> >>> Oddly enough, I was just going thru this same ordeal myself. >>> Tk, if >>> Togl worked, would probably still be the best option for portable >>> python >>> GUI's that need OpenGL stuff, IMHO. Here's why I think so (and not >>> trying >>> to start a flame war): >>> - tried wxPython - had weird problems with low framerate and >>> flicker >>> compared to just drawing in a GLUT window (maybe this was just me?); >>> besides, I like Tk better for a quick hacked-together interface; >>> - pygame - would be good, but pyui doesn't seem to be working yet >>> for GUI elements on OS X; >>> - GLUT - not really enough GUI; >>> - PyObjC - not portable, but otherwise nice; >>> - also, PyQt would be great, but the license is restrictive (it >>> precludes portability to Windows if you're using the GPL'ed version; >>> it's >>> expensive otherwise). >>> >>> Enough complaining -- I looked at trying to port it, but it >>> seemed >>> like a lot of time I can't spend right now (since I really don't >>> understand >>> how the whole Tk side of things is put together). If anyone can >>> provide >>> some pointers that could shorten the time, I might try. If anyone >>> is >>> inclined to do the port, there are at least two users who would want >>> it ;) >> >> I'll take a closer look at it later this week if I find the time. > > Recently, the maintainer of PyOpenGL has indicated that he's dropping > Togl support (for Windows?) in the next release due to high > maintenance requirements and limited usage. Not to discourage you > from working on Togl, but I therefore think Tk may not be your best > long-term cross-platform solution for OpenGL + GUI unless someone is > willing to take over python/togl maintenance in general (and on the > Mac in specific). Well forget that then :) I'm not a big fan of Tk anyways. Here's what I recall seeing from when I looked at it last night, if it helps: * It doesn't use distutils (ugh) * There are a whole bunch of paths that need to be changed to get it to work * You probably don't want to use the -DLOCAL_TK_HEADERS (from memory.. probably wrong, but the name is similar) cflag, since the version they have locally isn't the patched AquaTk version * Tcl/Tk plugins end up living in /Library/Tcl * Tcl/Tk plugins are dylibs, not bundles * There's X11 support, and AGL (OS9) support (enabled with -Dmacintosh). The AGL stuff should work on OS X, but you'd probably have to rewrite a bunch of the code that shoves the context into a window. The X11 stuff is a lost cause, cause _tkinter with MacPython is compiled to link against AquaTk, not an X11 Tk. Though the AquaTk does have a subset of X11 headers inside it, so you may need to -I those when compiling. Not sure whether they're standard or not. I've attached the Makefile that I have so far (from Togl-1.6, looks like I checked it out from CVS at some point) -------------- next part -------------- A non-text attachment was scrubbed... Name: Makefile Type: application/octet-stream Size: 6467 bytes Desc: not available Url : http://mail.python.org/pipermail/pythonmac-sig/attachments/20031013/864dff3c/Makefile.obj -------------- next part -------------- Here's the changes I had made to togl.c, just headers at this point: [crack:PyOpenGL2/src/Togl-1.6] bob% cvs diff -u togl.c Index: togl.c =================================================================== RCS file: /cvsroot/pyopengl/PyOpenGL2/src/Togl-1.6/togl.c,v retrieving revision 1.2 diff -u -r1.2 togl.c --- togl.c 4 Aug 2003 13:55:01 -0000 1.2 +++ togl.c 13 Oct 2003 23:43:42 -0000 @@ -37,11 +37,8 @@ /*** Mac headers ***/ #elif defined(macintosh) && !defined(WIN32) && !defined(X11) -#include <Gestalt.h> -#include <Traps.h> -#include <agl.h> -#include <tclMacCommonPch.h> - +#include <Carbon/Carbon.h> +#include <AGL/AGL.h> #else /* make sure only one platform defined */ #error Unsupported platform, or confused platform defines... #endif @@ -60,6 +57,9 @@ #endif #ifdef WIN32 +# include <tkPlatDecls.h> +#endif +#ifdef macintosh # include <tkPlatDecls.h> #endif Have fun! :) -bob
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