At 4/18/2001 11:23 AM, Rainer Deyke wrote: >A self-contained executable is no guarantee of speed. I recently found that >even with extensions(*) in C++ (with Boost.Python), Python is too slow for >my own current game project. I've since converted all of the Python code in >that project to C++. There's an article on the May edition of DDJ called "Compiling Perl/Tk Scripts" by Cameron Laird that might also be useful. The abstract is, people want to compile because of 1) speed; 2) code security; 3) size; 4) fashion (i.e., just because it's cool); 5) packaging (easier to deploy, no separated interpreter installation needed). Of all three er.. five, compiling dynamic scripting languages only effectively gives us number 4 & 5. Steve
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