After 6 months of development, pygame-1.0 has been released. Here is the typed up info I have created. ------------------------------------------------------------------------------- Pygame, Python Game Development. (A wrapper for the SDL and SDL daughter libraries) Pygame 1.0 released on April 9, 2001 Pygame homepage: http://pygame.seul.org SDL homepage: http://www.libsdl.org Maintainer: Pete Shinners (pete at shinners.org) Pygame is a set of python modules written to help create games in Python. The package is wrapped around SDL and several of the SDL daughter libraries. SDL is a cross-platform media library created by Loki Games. SDL is currently used for many commercial and opensource game projects. This pygame binding takes SDL's C interface and turns it into a more pythonic library with objects, exceptions, and some python utility modules. This version 1.0, doesn't change much since the previous 0.9 release. Bugfixes and code cleanups have been added throughout the code, as well as full support for the new SDL-1.2 stable release. A tally list of pygame features (note, many are SDL features); Cross platform, with multiple backends (x11, fbcon, svgalib, etc) Fullscreen or windowed framebuffer graphics Image loading from popular formats; jpg, bmp, gif, png, etc Access image pixel data as Numeric Python arrays Blitting with colorkey and alpha support Multiple mixing sound channels Streaming music data; mp3, mod, wav, etc CDROM support with audio playback Joystick support Truetype font rendering, with antialiasing Multiple thread support The pygame package also comes with complete documentation, tutorials, and many playable examples. The pygame mailing list has an active list of users, which makes getting started much more accessable. Currently installable from Source, RPM, DEB, or Windows Installer. Pygame is distributed under the LGPL licese, which is the same license used by many its dependencies.
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