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Showing content from http://mail.python.org/pipermail/python-dev/attachments/20101231/21907f08/attachment.html below:

2010/12/31  <span dir="ltr">&lt;<a href="mailto:skip@pobox.com">skip@pobox.com</a>&gt;</span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div class="im"><br>
    &gt;&gt; Another example. I can totally remove the variable i, just using the<br>
    &gt;&gt; stack, so a debugger (or, in general, having the tracing enabled)<br>     &gt;&gt; cannot even find something to change about it.</div></blockquote><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
    Ethan&gt; -1<br>
<br>
    Ethan&gt; Debugging is challenging enough as it is -- why would you want to<br>
    Ethan&gt; make it even more difficult?<br>
<br>
&lt;snarky&gt;<br>
I don&#39;t know.  Maybe he wants his program to run faster.<br> &lt;/snarky&gt;<br></blockquote><div><br></div><div>:D</div><div><br></div><div>&quot;Aggressive&quot; optimizations can be enabled with explicit options, in order to leave normal &quot;debugger-prone&quot; code.</div>
<div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
If you use print statements for the bulk of your debugging (many people do),<br>
unrolling loops doesn&#39;t affect your debugging ability.<br>
<br> Skip</blockquote><div><br></div><div>It&#39;s a common practice. Also IDEs helps a lot, and advanced interactive shells too (such as DreamPie).</div><div><br>Cesare<br></div>

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