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Showing content from http://mail.python.org/pipermail/python-dev/2006-November/069721.html below:

[Python-Dev] Path object design

[Python-Dev] Path object design [Python-Dev] Path object designFredrik Lundh fredrik at pythonware.com
Wed Nov 1 10:11:12 CET 2006
glyph at divmod.com wrote:

> I am not addressing this message to the py3k list because its general 
> message of extreme conservatism on new features is more applicable to 
> python-dev.  However, py3k designers might also take note: if py3k is 
> going to do something in this area and drop support for the "legacy" 
> os.path, it would be good to choose something that is known to work and 
> have few gotchas, rather than just choosing the devil we don't know over 
> the devil we do.  The weaknesses of os.path are at least well-understood.

that's another reason why a new design might as well be defined in
terms of the old design -- especially if the main goal is call-site 
convenience, rather than fancy new algorithms.

</F>

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