Showing content from http://html5videoguide.net/presentations/WebDirCode2012/websocket/websocket-server.js below:
var WebSocketServer = require('websocket').server; var http = require('http'); var clients = []; var server = http.createServer(function(request, response) { // process HTTP request. Since we're writing just WebSockets server // we don't have to implement anything. }); server.listen(1337, function() { console.log((new Date()) + " Server is listening on port 1337"); }); // create the server wsServer = new WebSocketServer({ httpServer: server }); function sendCallback(err) { if (err) console.error("send() error: " + err); } // This callback function is called every time someone // tries to connect to the WebSocket server wsServer.on('request', function(request) { console.log((new Date()) + ' Connection from origin ' + request.origin + '.'); var connection = request.accept(null, request.origin); console.log(' Connection ' + connection.remoteAddress); clients.push(connection); // This is the most important callback for us, we'll handle // all messages from users here. connection.on('message', function(message) { if (message.type === 'utf8') { // process WebSocket message console.log((new Date()) + ' Received Message ' + message.utf8Data); // broadcast message to all connected clients clients.forEach(function (outputConnection) { if (outputConnection != connection) { outputConnection.send(message.utf8Data, sendCallback); } }); } }); connection.on('close', function(connection) { // close user connection console.log((new Date()) + " Peer disconnected."); }); });
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