Description
Stable names are a way of performing fast (O(1)), not-quite-exact comparison between objects.
Stable names solve the following problem: suppose you want to build a hash table with Haskell objects as keys, but you want to use pointer equality for comparison; maybe because the keys are large and hashing would be slow, or perhaps because the keys are infinite in size. We can't build a hash table using the address of the object as the key, because objects get moved around by the garbage collector, meaning a re-hash would be necessary after every garbage collection.
Stable Namesdata StableName a Source
An abstract name for an object, that supports equality and hashing.
Stable names have the following property:
sn1 :: StableName
and sn2 :: StableName
and sn1 == sn2
then sn1
and sn2
were created by calls to makeStableName
on the same object.The reverse is not necessarily true: if two stable names are not equal, then the objects they name may still be equal. Note in particular that mkStableName
may return a different StableName
after an object is evaluated.
Stable Names are similar to Stable Pointers (Foreign.StablePtr), but differ in the following ways:
freeStableName
operation, unlike Foreign.StablePtrs. Stable names are reclaimed by the runtime system when they are no longer needed.deRefStableName
operation. You can't get back from a stable name to the original Haskell object. The reason for this is that the existence of a stable name for an object does not guarantee the existence of the object itself; it can still be garbage collected.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
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