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Showing content from http://en.cppreference.com/w/c/numeric/math/../fenv/FE_round.html below:

FE_DOWNWARD, FE_TONEAREST, FE_TOWARDZERO, FE_UPWARD - cppreference.com

#define FE_DOWNWARD     /*implementation defined*/

(since C99)

#define FE_TONEAREST    /*implementation defined*/

(since C99)

#define FE_TOWARDZERO   /*implementation defined*/

(since C99)

#define FE_UPWARD       /*implementation defined*/

(since C99)

Each of these macro constants expands to a nonnegative integer constant expression, which can be used with fesetround and fegetround to indicate one of the supported floating-point rounding modes. The implementation may define additional rounding mode constants in <fenv.h>, which should all begin with FE_ followed by at least one uppercase letter. Each macro is only defined if it is supported.

Constant Explanation FE_DOWNWARD rounding towards negative infinity FE_TONEAREST rounding towards nearest representable value FE_TOWARDZERO rounding towards zero FE_UPWARD rounding towards positive infinity

Additional rounding modes may be supported by an implementation.

The current rounding mode affects the following:

double x = 1;
x / 10; // 0.09999999999999999167332731531132594682276248931884765625 or
        // 0.1000000000000000055511151231257827021181583404541015625
sqrt(2); // 1.41421356237309492343001693370752036571502685546875 or
         // 1.4142135623730951454746218587388284504413604736328125
double d = 1 + DBL_EPSILON;
float f = d; // 1.00000000000000000000000 or
             // 1.00000011920928955078125
strtof("0.1", NULL); // 0.0999999940395355224609375 or
                     // 0.100000001490116119384765625

The current rounding mode does NOT affect the following:

As with any floating-point environment functionality, rounding is only guaranteed if #pragma STDC FENV_ACCESS ON is set.

Compilers that do not support the pragma may offer their own ways to support current rounding mode. For example Clang and GCC have the option -frounding-math intended to disable optimizations that would change the meaning of rounding-sensitive code.

[edit] Example
#include <fenv.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
 
// #pragma STDC FENV_ACCESS ON
 
int main()
{
    fesetround(FE_DOWNWARD);
    puts("rounding down: ");
    printf("           pi = %.22f\n", acosf(-1));
    printf("strtof(\"1.1\") = %.22f\n", strtof("1.1", NULL));
    printf("    rint(2.1) = %.22f\n\n", rintf(2.1));
    fesetround(FE_UPWARD);
    puts("rounding up: ");
    printf("           pi = %.22f\n", acosf(-1));
    printf("strtof(\"1.1\") = %.22f\n", strtof("1.1", NULL));
    printf("    rint(2.1) = %.22f\n", rintf(2.1));
}

Output:

rounding down:
           pi = 3.1415925025939941406250
strtof("1.1") = 1.0999999046325683593750
    rint(2.1) = 2.0000000000000000000000
 
rounding up:
           pi = 3.1415927410125732421875
strtof("1.1") = 1.1000000238418579101563
    rint(2.1) = 3.0000000000000000000000
[edit] References
[edit] See also

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