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Showing content from http://en.cppreference.com/w/c/numeric/math/../fenv/../math/nearbyint.html below:

nearbyint, nearbyintf, nearbyintl - cppreference.com

float       nearbyintf( float arg );

(1) (since C99)

double      nearbyint( double arg );

(2) (since C99)

long double nearbyintl( long double arg );

(3) (since C99)

#define nearbyint( arg )

(4) (since C99) 1-3)

Rounds the floating-point argument

arg

to an integer value in floating-point format, using the

current rounding mode

.

4) Type-generic macro: If arg has type long double, nearbyintl is called. Otherwise, if arg has integer type or the type double, nearbyint is called. Otherwise, nearbyintf is called, respectively.

[edit] Parameters arg - floating-point value [edit] Return value

The nearest integer value to arg, according to the current rounding mode, is returned.

[edit] Error handling

This function is not subject to any of the errors specified in math_errhandling.

If the implementation supports IEEE floating-point arithmetic (IEC 60559),

[edit] Notes

The only difference between nearbyint and rint is that nearbyint never raises FE_INEXACT.

The largest representable floating-point values are exact integers in all standard floating-point formats, so nearbyint never overflows on its own; however the result may overflow any integer type (including intmax_t), when stored in an integer variable.

If the current rounding mode is FE_TONEAREST, this function rounds to even in halfway cases (like rint, but unlike round).

[edit] Example
#include <fenv.h>
#include <math.h>
#include <stdio.h>
 
int main(void)
{
// #pragma STDC FENV_ACCESS ON
    fesetround(FE_TONEAREST);
    printf("rounding to nearest:\nnearbyint(+2.3) = %+.1f  ", nearbyint(2.3));
    printf("nearbyint(+2.5) = %+.1f  ", nearbyint(2.5));
    printf("nearbyint(+3.5) = %+.1f\n", nearbyint(3.5));
    printf("nearbyint(-2.3) = %+.1f  ", nearbyint(-2.3));
    printf("nearbyint(-2.5) = %+.1f  ", nearbyint(-2.5));
    printf("nearbyint(-3.5) = %+.1f\n", nearbyint(-3.5));
 
    fesetround(FE_DOWNWARD);
    printf("rounding down: \nnearbyint(+2.3) = %+.1f  ", nearbyint(2.3));
    printf("nearbyint(+2.5) = %+.1f  ", nearbyint(2.5));
    printf("nearbyint(+3.5) = %+.1f\n", nearbyint(3.5));
    printf("nearbyint(-2.3) = %+.1f  ", nearbyint(-2.3));
    printf("nearbyint(-2.5) = %+.1f  ", nearbyint(-2.5));
    printf("nearbyint(-3.5) = %+.1f\n", nearbyint(-3.5));
 
    printf("nearbyint(-0.0) = %+.1f\n", nearbyint(-0.0));
    printf("nearbyint(-Inf) = %+.1f\n", nearbyint(-INFINITY));
}

Output:

rounding to nearest:
nearbyint(+2.3) = +2.0  nearbyint(+2.5) = +2.0  nearbyint(+3.5) = +4.0
nearbyint(-2.3) = -2.0  nearbyint(-2.5) = -2.0  nearbyint(-3.5) = -4.0
rounding down:
nearbyint(+2.3) = +2.0  nearbyint(+2.5) = +2.0  nearbyint(+3.5) = +3.0
nearbyint(-2.3) = -3.0  nearbyint(-2.5) = -3.0  nearbyint(-3.5) = -4.0
nearbyint(-0.0) = -0.0
nearbyint(-Inf) = -inf
[edit] References
[edit] See also

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