A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from http://doc.rust-lang.org/nightly/std/clone/trait.Clone.html below:

Clone in std::clone - Rust

Trait Clone1.0.0 (const: unstable) · Source
pub trait Clone: Sized {
    // Required method
    fn clone(&self) -> Self;

    // Provided method
    fn clone_from(&mut self, source: &Self) { ... }
}
Expand description

A common trait that allows explicit creation of a duplicate value.

Calling clone always produces a new value. However, for types that are references to other data (such as smart pointers or references), the new value may still point to the same underlying data, rather than duplicating it. See Clone::clone for more details.

This distinction is especially important when using #[derive(Clone)] on structs containing smart pointers like Arc<Mutex<T>> - the cloned struct will share mutable state with the original.

Differs from Copy in that Copy is implicit and an inexpensive bit-wise copy, while Clone is always explicit and may or may not be expensive. In order to enforce these characteristics, Rust does not allow you to reimplement Copy, but you may reimplement Clone and run arbitrary code.

Since Clone is more general than Copy, you can automatically make anything Copy be Clone as well.

§Derivable

This trait can be used with #[derive] if all fields are Clone. The derived implementation of Clone calls clone on each field.

For a generic struct, #[derive] implements Clone conditionally by adding bound Clone on generic parameters.

#[derive(Clone)]
struct Reading<T> {
    frequency: T,
}
§How can I implement Clone?

Types that are Copy should have a trivial implementation of Clone. More formally: if T: Copy, x: T, and y: &T, then let x = y.clone(); is equivalent to let x = *y;. Manual implementations should be careful to uphold this invariant; however, unsafe code must not rely on it to ensure memory safety.

An example is a generic struct holding a function pointer. In this case, the implementation of Clone cannot be derived, but can be implemented as:

struct Generate<T>(fn() -> T);

impl<T> Copy for Generate<T> {}

impl<T> Clone for Generate<T> {
    fn clone(&self) -> Self {
        *self
    }
}

If we derive:

#[derive(Copy, Clone)]
struct Generate<T>(fn() -> T);

the auto-derived implementations will have unnecessary T: Copy and T: Clone bounds:


impl<T: Copy> Copy for Generate<T> { }

impl<T: Clone> Clone for Generate<T> {
    fn clone(&self) -> Generate<T> {
        Generate(Clone::clone(&self.0))
    }
}

The bounds are unnecessary because clearly the function itself should be copy- and cloneable even if its return type is not:

ⓘ
#[derive(Copy, Clone)]
struct Generate<T>(fn() -> T);

struct NotCloneable;

fn generate_not_cloneable() -> NotCloneable {
    NotCloneable
}

Generate(generate_not_cloneable).clone(); 
§Clone and PartialEq/Eq

Clone is intended for the duplication of objects. Consequently, when implementing both Clone and PartialEq, the following property is expected to hold:

In other words, if an object compares equal to itself, its clone must also compare equal to the original.

For types that also implement Eq – for which x == x always holds – this implies that x.clone() == x must always be true. Standard library collections such as HashMap, HashSet, BTreeMap, BTreeSet and BinaryHeap rely on their keys respecting this property for correct behavior. Furthermore, these collections require that cloning a key preserves the outcome of the Hash and Ord methods. Thankfully, this follows automatically from x.clone() == x if Hash and Ord are correctly implemented according to their own requirements.

When deriving both Clone and PartialEq using #[derive(Clone, PartialEq)] or when additionally deriving Eq using #[derive(Clone, PartialEq, Eq)], then this property is automatically upheld – provided that it is satisfied by the underlying types.

Violating this property is a logic error. The behavior resulting from a logic error is not specified, but users of the trait must ensure that such logic errors do not result in undefined behavior. This means that unsafe code must not rely on this property being satisfied.

§Additional implementors

In addition to the implementors listed below, the following types also implement Clone:

1.0.0 · Source

Returns a duplicate of the value.

Note that what “duplicate” means varies by type:

§Examples
let hello = "Hello"; assert_eq!("Hello", hello.clone());

Example with a reference-counted type:

use std::sync::{Arc, Mutex};

let data = Arc::new(Mutex::new(vec![1, 2, 3]));
let data_clone = data.clone(); {
    let mut lock = data.lock().unwrap();
    lock.push(4);
}

assert_eq!(*data_clone.lock().unwrap(), vec![1, 2, 3, 4]);
1.0.0 · Source

Performs copy-assignment from source.

a.clone_from(&b) is equivalent to a = b.clone() in functionality, but can be overridden to reuse the resources of a to avoid unnecessary allocations.

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4