A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from http://developer.mozilla.org/zh-CN/docs/Web/JavaScript/Reference/Global_Objects/WeakMap/set below:

WeakMap.prototype.set() - JavaScript | MDN

WeakMap.prototype.set()

Baseline Widely available

WeakMap 实例的 set() 方法根据指定的键值在该 WeakMap 中添加新元素。

尝试一下
const weakmap1 = new WeakMap();
const object1 = {};
const object2 = {};

weakmap1.set(object1, "foo");
weakmap1.set(object2, "bar");

console.log(weakmap1.get(object1));
// Expected output: "foo"

console.log(weakmap1.get(object2));
// Expected output: "bar"
语法 参数
key

必须是对象或非全局注册的符号。要添加到 WeakMap 对象的元素的键。

value

任何要添加到 WeakMap 对象的元素的值。

返回值

该 WeakMap 对象

异常
TypeError

如果 key 不是一个对象或非全局注册的符号,则抛出该异常。

示例 使用 set() 方法
const wm = new WeakMap();
const obj = {};

// 将新元素添加到 WeakMap
wm.set(obj, "foo").set(window, "bar"); // 链式调用

// 更新 WeakMap 中的元素
wm.set(obj, "baz");

// 使用非全局注册的符号作为键
const sym = Symbol("foo");
wm.set(sym, "baz");
wm.set(Symbol.iterator, "qux");
规范 浏览器兼容性 参见

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4