Baseline Widely available
WebGL API ç WebGLRenderingContext.deleteFramebuffer()
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void gl.deleteFramebuffer(framebuffer);åæ° è¿åå¼
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ç¤ºä¾ å é¤ä¸ä¸ªå¸§ç¼å²åºvar canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var framebuffer = gl.createFramebuffer();
// ...
gl.deleteFramebuffer(framebuffer);
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