Baseline Widely available
WebGL API ç WebGLRenderingContext.bindRenderbuffer()
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void gl.bindRenderbuffer(target, renderbuffer);åæ°
GLenum
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gl.RENDERBUFFER
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var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var renderbuffer = gl.createRenderbuffer();
gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer);
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gl.getParameter(gl.RENDERBUFFER_BINDING);
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