Baseline Widely available
WebGLRenderingContext.shaderSource()
㯠WebGL API ã®ã¡ã½ããã§ã WebGLShader
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shaderSource(shader, source)
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shader
ã½ã¼ã¹ã³ã¼ããè¨å®ãã WebGLShader
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source
è¨å®ãã GLSL ã½ã¼ã¹ã³ã¼ãã®å ¥ã£ãæååã§ãã
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ä¾const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);
const source = gl.getShaderSource(shader);
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