Baseline Widely available *
WebGLRenderbuffer ã¤ã³ã¿ã¼ãã§ã¤ã¹ã¯ WebGL API ã®ä¸é¨ã§ãç»åãå«ããã¨ãã§ãããããã¡ã¼ãã¾ãã¯ã¬ã³ããªã³ã°æä½ã®å ¥åå ã¾ãã¯åºåå ã«ãªããã¨ãã§ãããããã¡ã¼ã表ãã¾ãã
WebGLObject WebGLRenderbuffer 解説WebGLRenderbuffer
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容ã«ã¯ç´æ¥ã¢ã¯ã»ã¹ã§ãã¾ããã WebGLRenderbuffer
ãªãã¸ã§ã¯ããæ±ãå ´åã¯ã WebGLRenderingContext
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WebGLRenderingContext.bindRenderbuffer()
WebGLRenderingContext.createRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLRenderingContext.isRenderbuffer()
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createRenderbuffer();
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