Baseline Widely available *
WebGLFramebuffer ã¤ã³ã¿ã¼ãã§ã¤ã¹ã¯ WebGL API ã®ä¸é¨ã§ãã¬ã³ããªã³ã°å ã¨ãªããããã¡ã¼ã®éã¾ãã表ãã¾ãã
WebGLObject WebGLFramebuffer 解説WebGLFramebuffer
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容ã«ã¯ç´æ¥ã¢ã¯ã»ã¹ã§ãã¾ããã WebGLFramebuffer
ãªãã¸ã§ã¯ããæ±ãå ´åã WebGLRenderingContext
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WebGLRenderingContext.bindFramebuffer()
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createFramebuffer();
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