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Showing content from http://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/useProgram below:

WebGLRenderingContext: useProgram() method - Web APIs

WebGLRenderingContext: useProgram() method

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Note: This feature is available in Web Workers.

The WebGLRenderingContext.useProgram() method of the WebGL API sets the specified WebGLProgram as part of the current rendering state.

Syntax Parameters Return value

None (undefined).

Examples

js

const program = gl.createProgram();

// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);

gl.linkProgram(program);
gl.useProgram(program);
Specifications Browser compatibility See also

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