Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.isShader()
method of the WebGL API returns true
if the passed WebGLShader
is valid, false
otherwise.
A GLboolean
indicating whether or not the shader is valid.
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const shader = gl.createShader(gl.VERTEX_SHADER);
// â¦
gl.isShader(shader);
Specifications Browser compatibility See also
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4