Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.getContextAttributes()
method returns a WebGLContextAttributes
object that contains the actual context parameters. Might return null
, if the context is lost.
None.
Return valueA WebGLContextAttributes
object that contains the actual context parameters, or null
if the context is lost.
Given this <canvas>
element
<canvas id="canvas"></canvas>
and given this WebGL context
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
gl.getContextAttributes();
the getContextAttributes
method returns an object that describes the attributes set on this context, for example:
{
"alpha": true,
"antialias": true,
"depth": true,
"failIfMajorPerformanceCaveat": false,
"powerPreference": "default",
"premultipliedAlpha": true,
"preserveDrawingBuffer": false,
"stencil": false,
"desynchronized": false
}
The context attributes can be set when creating the context using the HTMLCanvasElement.getContext()
method:
canvas.getContext("webgl", { antialias: false, depth: false });
See getContext()
for more information about the individual attributes.
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