A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from http://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getContextAttributes below:

WebGLRenderingContext: getContextAttributes() method - Web APIs

WebGLRenderingContext: getContextAttributes() method

Baseline Widely available

Note: This feature is available in Web Workers.

The WebGLRenderingContext.getContextAttributes() method returns a WebGLContextAttributes object that contains the actual context parameters. Might return null, if the context is lost.

Syntax Parameters

None.

Return value

A WebGLContextAttributes object that contains the actual context parameters, or null if the context is lost.

Examples

Given this <canvas> element

<canvas id="canvas"></canvas>

and given this WebGL context

const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
gl.getContextAttributes();

the getContextAttributes method returns an object that describes the attributes set on this context, for example:

{
  "alpha": true,
  "antialias": true,
  "depth": true,
  "failIfMajorPerformanceCaveat": false,
  "powerPreference": "default",
  "premultipliedAlpha": true,
  "preserveDrawingBuffer": false,
  "stencil": false,
  "desynchronized": false
}

The context attributes can be set when creating the context using the HTMLCanvasElement.getContext() method:

canvas.getContext("webgl", { antialias: false, depth: false });

See getContext() for more information about the individual attributes.

Specifications Browser compatibility See also

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4