Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.getAttachedShaders()
method of the WebGL API returns a list of WebGLShader
objects attached to a WebGLProgram
.
getAttachedShaders(program)
Parameters
program
A WebGLProgram
object to get attached shaders for.
An Array
of WebGLShader
objects that are attached to the given WebGLProgram
.
const program = gl.createProgram();
// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
gl.getAttachedShaders(program);
Specifications Browser compatibility See also
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