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Showing content from http://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getAttachedShaders below:

WebGLRenderingContext: getAttachedShaders() method - Web APIs

WebGLRenderingContext: getAttachedShaders() method

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Note: This feature is available in Web Workers.

The WebGLRenderingContext.getAttachedShaders() method of the WebGL API returns a list of WebGLShader objects attached to a WebGLProgram.

Syntax
getAttachedShaders(program)
Parameters
program

A WebGLProgram object to get attached shaders for.

Return value

An Array of WebGLShader objects that are attached to the given WebGLProgram.

Examples
const program = gl.createProgram();

// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);

gl.getAttachedShaders(program);
Specifications Browser compatibility See also

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