Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.deleteShader()
method of the WebGL API marks a given WebGLShader
object for deletion. It will then be deleted whenever the shader is no longer in use. This method has no effect if the shader has already been deleted, and the WebGLShader
is automatically marked for deletion when it is destroyed by the garbage collector.
shader
A WebGLShader
object to delete.
None (undefined
).
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4