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WebGLRenderingContext: bindAttribLocation() method - Web APIs

WebGLRenderingContext: bindAttribLocation() method

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The WebGLRenderingContext.bindAttribLocation() method of the WebGL API binds a generic vertex index to an attribute variable.

Syntax
bindAttribLocation(program, index, name)
Parameters
program

A WebGLProgram object to bind.

index

A GLuint specifying the index of the generic vertex to bind.

name

A string specifying the name of the variable to bind to the generic vertex index. This name cannot start with "webgl_" or "_webgl_", as these are reserved for use by WebGL.

Return value

None (undefined).

Examples
gl.bindAttribLocation(program, colorLocation, "vColor");
Specifications Browser compatibility See also

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