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Showing content from http://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/bindBufferBase below:

WebGL2RenderingContext: bindBufferBase() method - Web APIs

WebGL2RenderingContext: bindBufferBase() method

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The WebGL2RenderingContext.bindBufferBase() method of the WebGL 2 API binds a given WebGLBuffer to a given binding point (target) at a given index.

Syntax
bindBufferBase(target, index, buffer)
Parameters
target

A GLenum specifying the target for the bind operation. Possible values:

index

A GLuint specifying the index of the target.

buffer

A WebGLBuffer which to bind to the binding point (target).

Return value

None (undefined).

Examples
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buffer);
Specifications Browser compatibility See also

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