Baseline 2023 *
Newly available
Note: This feature is available in Web Workers.
The OffscreenCanvas.getContext()
method returns a drawing context for an offscreen canvas, or null
if the context identifier is not supported, or the offscreen canvas has already been set to a different context mode.
getContext(contextType, contextAttributes)
Parameters
contextType
A string containing the context identifier defining the drawing context associated to the canvas. Possible values are:
2d
Creates a OffscreenCanvasRenderingContext2D
object representing a two-dimensional rendering context.
webgl
Creates a WebGLRenderingContext
object representing a three-dimensional rendering context. This context is only available on browsers that implement WebGL version 1 (OpenGL ES 2.0).
webgl2
Creates a WebGL2RenderingContext
object representing a three-dimensional rendering context. This context is only available on browsers that implement WebGL version 2 (OpenGL ES 3.0).
"webgpu"
Creates a GPUCanvasContext
object representing a three-dimensional rendering context for WebGPU render pipelines. This context is only available on browsers that implement WebGPU API.
bitmaprenderer
Creates a ImageBitmapRenderingContext
which only provides functionality to replace the content of the canvas with a given ImageBitmap
.
Note: The identifiers "experimental-webgl"
or "experimental-webgl2"
are also used in implementations of WebGL. These implementations have not reached test suite conformance, or the graphic drivers situation on the platform is not yet stable. The Khronos Group certifies WebGL implementations under certain conformance rules.
contextAttributes
Optional
You can use several context attributes when creating your rendering context, for example:
const gl = canvas.getContext("webgl", {
antialias: false,
depth: false,
});
2d context attributes:
alpha
A boolean value that indicates if the canvas contains an alpha channel. If set to false
, the browser now knows that the backdrop is always opaque, which can speed up drawing of transparent content and images.
colorSpace
Optional
Specifies the color space of the rendering context. Possible values are:
"srgb"
selects the sRGB color space. This is the default value."display-p3"
selects the display-p3 color space.colorType
Optional
Specifies the color type of the rendering context. Possible values are:
"unorm8"
sets the color channels to 8 bit unsigned values. This is the default value."float16"
sets the color channels to 16-bit floating-point values.desynchronized
A boolean value that hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop.
willReadFrequently
A boolean value that indicates whether or not a lot of read-back operations are planned. This will force the use of a software (instead of hardware accelerated) 2D canvas and can save memory when calling getImageData()
frequently.
WebGL context attributes:
alpha
A boolean value that indicates if the canvas contains an alpha buffer.
depth
A boolean value that indicates that the drawing buffer is requested to have a depth buffer of at least 16 bits.
stencil
A boolean value that indicates that the drawing buffer is requested to have a stencil buffer of at least 8 bits.
desynchronized
A boolean value that hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop.
antialias
A boolean value that indicates whether or not to perform anti-aliasing if possible.
failIfMajorPerformanceCaveat
A boolean value that indicates if a context will be created if the system performance is low or if no hardware GPU is available.
powerPreference
A hint to the user agent indicating what configuration of GPU is suitable for the WebGL context. Possible values are:
"default"
Let the user agent decide which GPU configuration is most suitable. This is the default value.
"high-performance"
Prioritizes rendering performance over power consumption.
"low-power"
Prioritizes power saving over rendering performance.
premultipliedAlpha
A boolean value that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.
preserveDrawingBuffer
If the value is true the buffers will not be cleared and will preserve their values until cleared or overwritten by the author.
xrCompatible
A boolean value that hints to the user agent to use a compatible graphics adapter for an immersive XR device. Setting this synchronous flag at context creation is discouraged; rather call the asynchronous WebGLRenderingContext.makeXRCompatible()
method the moment you intend to start an XR session.
Note: The WebGPU specification does not define any specific context attributes for getContext()
. Instead, it provides configuration options via the GPUCanvasContext.configure()
method.
A rendering context which is either a
OffscreenCanvasRenderingContext2D
for "2d"
,WebGLRenderingContext
for "webgl"
and "experimental-webgl"
,WebGL2RenderingContext
for "webgl2"
and "experimental-webgl2"
,GPUCanvasContext
for "webgpu"
,ImageBitmapRenderingContext
for "bitmaprenderer"
.If the context identifier is not supported, or the canvas has already been set to a different context mode, null
is returned.
InvalidStateError
DOMException
Throws if the canvas has transferred to another context scope, for example, to worker.
const offscreen = new OffscreenCanvas(256, 256);
const gl = offscreen.getContext("webgl");
gl; // WebGLRenderingContext
gl.canvas; // OffscreenCanvas
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