Limited availability
The contextlost
event of the Canvas API is fired if the user agent detects that the backing storage associated with a CanvasRenderingContext2D
context is lost. Contexts can be lost for several reasons like driver crashes or the application runs out of memory, etc.
By default the user agent will attempt to restore the context and then fire the contextrestored
event. User code can prevent the context from being restored by calling Event.preventDefault()
during event handling.
Use the event name in methods like addEventListener()
, or set an event handler property.
addEventListener("contextlost", (event) => { })
oncontextlost = (event) => { }
Event type
A generic Event
.
The code fragment below detects the contextlost
event.
const canvas = document.getElementById("canvas");
canvas.addEventListener("contextlost", (event) => {
console.log(event);
});
To prevent the context from being restored the code might instead look like this:
const canvas = document.getElementById("canvas");
canvas.addEventListener("contextlost", (event) => {
event.preventDefault();
});
Specifications Browser compatibility See also
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HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4