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GPUSampler - Web APIs | MDN

GPUSampler

Limited availability

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The GPUSampler interface of the WebGPU API represents an object that can control how shaders transform and filter texture resource data.

A GPUSampler object instance is created using the GPUDevice.createSampler() method.

Instance properties
label

A string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.

Examples

The following snippet creates a GPUSampler that does trilinear filtering and repeats texture coordinates:

// …
const sampler = device.createSampler({
  addressModeU: "repeat",
  addressModeV: "repeat",
  magFilter: "linear",
  minFilter: "linear",
  mipmapFilter: "linear",
});

The WebGPU samples Shadow Mapping sample uses comparison samplers to sample from a depth texture to render shadows.

Specifications Browser compatibility See also

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