A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from http://developer.mozilla.org/en-US/docs/Web/API/GPUCanvasContext/getCurrentTexture below:

GPUCanvasContext: getCurrentTexture() method - Web APIs

GPUCanvasContext: getCurrentTexture() method

Limited availability

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The getCurrentTexture() method of the GPUCanvasContext interface returns the next GPUTexture to be composited to the document by the canvas context.

Syntax Parameters

None.

Return value

A GPUTexture object instance.

Exceptions
InvalidStateError DOMException

Thrown if getCurrentTexture() is called on the canvas context before it is configured (i.e., before GPUCanvasContext.configure() has been called).

Examples
const canvas = document.querySelector("#gpuCanvas");
const context = canvas.getContext("webgpu");

context.configure({
  device,
  format: navigator.gpu.getPreferredCanvasFormat(),
  alphaMode: "premultiplied",
});

// …
// Later on
const commandEncoder = device.createCommandEncoder();

const renderPassDescriptor = {
  colorAttachments: [
    {
      clearValue: [0, 0, 0, 1], // Opaque black
      loadOp: "clear",
      storeOp: "store",
      view: context.getCurrentTexture().createView(),
    },
  ],
};

const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
Specifications Browser compatibility See also

RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4