Baseline Widely available
The ChannelMergerNode()
constructor creates a new ChannelMergerNode
object instance.
new ChannelMergerNode(context)
new ChannelMergerNode(context, options)
Parameters
context
A BaseAudioContext
representing the audio context you want the node to be associated with.
options
Optional
An object defining the properties you want the ChannelMergerNode
to have:
numberOfInputs
Optional
A number defining the number of inputs the ChannelMergerNode
should have. If not specified, the default value used is 6.
channelCount
Optional
An integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. (See AudioNode.channelCount
for more information.) Its usage and precise definition depend on the value of channelCountMode
.
channelCountMode
Optional
A string describing the way channels must be matched between the node's inputs and outputs. (See AudioNode.channelCountMode
for more information including default values.)
channelInterpretation
Optional
A string describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen. The possible values are "speakers"
or "discrete"
. (See AudioNode.channelCountMode
for more information including default values.)
A new ChannelMergerNode
object instance.
InvalidStateError
DOMException
Thrown if an option such as channelCount
or channelCountMode
has been given an invalid value.
const ac = new AudioContext();
const options = {
numberOfInputs: 2,
};
const myMerger = new ChannelMergerNode(ac, options);
Specifications Browser compatibility
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3.2
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UTF-8
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