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CRAN: Package rayrender

rayrender: Build and Raytrace 3D Scenes

Render scenes using pathtracing. Build 3D scenes out of spheres, cubes, planes, disks, triangles, cones, curves, line segments, cylinders, ellipsoids, and 3D models in the 'Wavefront' OBJ file format or the PLY Polygon File Format. Supports several material types, textures, multicore rendering, and tone-mapping. Based on the "Ray Tracing in One Weekend" book series. Peter Shirley (2018) <https://raytracing.github.io>.

Version: 0.38.10 Depends: R (≥ 4.1.0) Imports: Rcpp (≥ 1.0.0), parallel, magrittr, png, raster, decido, rayimage (≥ 0.15.1), stats, progress, rayvertex (≥ 0.12.0), withr, vctrs, cli, pillar LinkingTo: Rcpp, RcppThread, progress, spacefillr (≥ 0.3.0), testthat Suggests: sf, spData, dplyr, Rvcg, testthat (≥ 3.2.3), tibble, rayshader (≥ 0.38.9), xml2, rgl Published: 2025-02-28 DOI: 10.32614/CRAN.package.rayrender Author: Tyler Morgan-Wall [aut, cph, cre], Syoyo Fujita [ctb, cph], Melissa O'Neill [ctb, cph], Vilya Harvey [ctb, cph] Maintainer: Tyler Morgan-Wall <tylermw at gmail.com> License: GPL-3 Copyright: file inst/COPYRIGHTS
rayrender copyright details URL: https://www.rayrender.net, https://github.com/tylermorganwall/rayrender, http://www.rayrender.net/ NeedsCompilation: yes SystemRequirements: C++20 CRAN checks: rayrender results Documentation: Downloads: Reverse dependencies: Linking:

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