Builds on 'gpuR' and utilizes the 'clRNG' ('OpenCL') library to provide efficient tools to generate independent random numbers in parallel on a GPU and save the results as 'R' objects, ensuring high-quality random numbers even when 'R' is used interactively or in an ad-hoc manner. Includes Fisher's simulation method adapted from Patefield, William M (1981) <doi:10.2307/2346669> and 'MRG31k3p' Random Number Generator from 'clRNG' library by Advanced Micro Devices, Inc. (2015) <https://github.com/clMathLibraries/clRNG>.
Version: 0.0.5 Depends: R (≥ 3.5.0), gpuR LinkingTo: RViennaCL, Rcpp, gpuR, RcppEigen Suggests: knitr OS_type: unix Published: 2024-07-16 DOI: 10.32614/CRAN.package.clrng Author: Ruoyong Xu [cre, aut, ctb], Patrick Brown [aut, ctb], Advanced Micro Devices, Inc. [cph] (Copyright holder of clRNG library code) Maintainer: Ruoyong Xu <ruoyong.xu at mail.utoronto.ca> License: GPL-3 NeedsCompilation: yes Materials: README CRAN checks: clrng results Documentation: Downloads: Linking:Please use the canonical form https://CRAN.R-project.org/package=clrng to link to this page.
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